Market of Cool Japan/Otaku 2019
Language:
Japanese
Product Code No:
C61108300
Issued In:
2019/09
#of Pages:
821
Publication Cycle:
Format:
PDF
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Otaku Market in Japan
Research Target:
Enterprises and organizations doing business on Anime or Cartoon Films, Comics, Light Novels, Doujinshi (Fanzine), Plastic Models, Model Figures, Dolls, Model Railroads, Popular Idols, Professional Wrestling. Costume Plays Clothing, Services relating to Maids and Costume Plays, Online Gaming, Vocaloid, Toy Guns, and Survival gaming
Research Content:
I Keys of Survey Results
- Transition of Market Size by Category
- Trend Summaries by Category
- Number of Otaku in Japan
- Estimated Number of Otaku by Category, and Estimated Average Annual Consumption Amount per Person
- The largest number of Otaku by Category was Manga Otaku
II Market Analysis by Category
Definition, Customer Characteristics, Average Amount from One Customer, Market Structure, Market Size, Trends of Leading Companies of Following Markets:
- Anime or Cartoon Films
- Comics/Manga
- Light Novels
- Doujinshi (Fanzine)
- Plastic Models
- Model Figures
- Dolls
- Model Railroads
- Popular Idols
- Professional Wrestling
- Costume Plays Clothing
- Services by Girls in Maid Costumes
- Online Gaming (for Smartphones)
- Vocaloid
- Toy Guns
- Survival Gaming
III Case Studies of Market Players by Category
- Companies relating to Anime or Cartoon Films: Seven enterprises
- & 3. Companies relating to Comics/Light Novels: Five enterprises
- Companies relating to Doujinshi (Fanzine): Three companies
- Companies relating to Plastic Models: Four companies
- Companies relating to Model Figures: Four companies
- Companies relating to Dolls: Three companies
- Companies relating to Model Railroads: Two companies
- Companies relating to Popular Idols: Five companies
- Companies relating to Professional Wrestling: Three companies
- Companies relating to Costume Plays Clothing: Two companies
- Companies relating to Maids/Costume Play Services: Six companies
- Companies relating to Online Gaming: Three companies
- Companies relating to Vocaloid: One company
- Companies relating to Toy Guns: Three companies
- Companies relating to Survival Gaming: Two companies
IV Data relating to Otaku-Market-Related Companies
- Enterprises relating to Anime or Cartoon Films: 15 companies
- &3. Enterprises relating to Comics/Light Novels: 16 companies
- Enterprises relating to Doujinshi (Fanzine): 6 companies
- Enterprises relating to Plastic Models: 4 companies
- Enterprises relating to Model Figures: 3 companies
- Enterprises relating to Dolls: 4 companies
- Enterprises relating to Model Railroads: 5 companies
- Enterprises relating to Popular Idols: 6 companies
- Enterprises relating to Professional Wrestling: 4 companies
- Enterprises relating to Costume Plays Clothing: 7 companies
- Enterprises relating to Maids and Costume Plays Services: 3 companies
- Enterprises relating to Online Gaming: 5 companies
- Enterprises relating to Vocaloid: 2 companies
- Enterprises relating to Military: 3 companies
- Enterprises relating to Survival gaming: 1 company