Smart Phone Gaming Market in Korea 2013

Language:
Japanese
Product Code No:
C55103100
Issued In:
2013/08
#of Pages:
343
Publication Cycle:
  
Format:
PDF
Geographic Coverage:
Korea
Industry:

Price

100,000 yen ($647.08)
(excluding consumption tax)
200,000 yen ($1,294.16)
(excluding consumption tax)
300,000 yen ($1,941.24)
(excluding consumption tax)
* Equivalent value in US$ (Today's rate : $1= 154.54 yen , 2024/04/19 Japan)
*Scope of Each License Type

Coverage: (Product/service)

Smart Phone Gaming Market

Research Target:

Developers, publishers and operators of smart phone games, other data of entire gaming market

Research Content:

I   Market Overview

II   Trends in Smart Phone Gaming Market in Korea

  1. Transition of Market Size
  2. Grasping of Market Trends
  • Backgroung of Establishment of Korean Smart Phone Gaming Market
  • Current Status of Korean Smart Phone Gaming Market
  • Future Outlook of Korean Smart Phone Gaming Market

III    Latest Treds in Leading Market Players

  1. Latest Trends in Leading Platforms
  • Carrier Market
  • T Store, olleh Market and U+ Store
  • KaKao game/LINE Game
  1. Latest Trends in Leading Gaming Companies

  • WeMade Entertainment、Netmarble
  • GAMEVIL, Com2uS
  • PC Online Gaming Companies (NEXON, NHN, NEOWIZ, NC Soft)

IV   Trends in Smart Phone Gaming Business

  1. Trends in Development
  2. Operation Systems and Strategies
  • Systems for Operation
  • Operation Strategies (Utilizing SNS, Conducting Events, Updates)
  1. Advertisement and PR for gaming, Strategies to invite more players
  2. Charging Models
  3. Inner Gaming

V   Trends in Korean Users

  1. Overview
  2. Research Results and Analysis
  • Average time per day (entire gaming market)
  • Average time zones for playing games per day (entire gaming market)
  • Categories or areas of gaming (platform)
  • Most important factors in playing games (entire gaming market)
  • Categories or areas that lead the gaming market in the future (platform)
  • Genre that leads future gaming market (entire gaming market)
  • Number of titles (smart phone games)
  • Amount of money spent for gaming per month (smart phone games)

VI   Company Profiles

14 enterprises

Appendix: List of Companies relating Smart Phone Gaming

  1. Developers (70 companies)
  2. Publishers (4 companies)
  3. Operators (2 companies)
     

Price

written in Japanese
100,000 yen ($647.08)
(excluding consumption tax)
200,000 yen ($1,294.16)
(excluding consumption tax)
300,000 yen ($1,941.24)
(excluding consumption tax)
* Equivalent value in US$ (Today's rate : $1= 154.54 yen , 2024/04/19 Japan)
*Scope of Each License Type