No.3919
Video Content Business Market in Japan: Key Research Findings 2025
Video Content Business Market (Total of 4 Major Segments) for FY2025 Projected to Reach 105.3% of Preceding Fiscal Year to 630 Billion Yen
Yano Research Institute (the President, Takashi Mizukoshi) has conducted a survey on video content businesses in Japan, and found out the current situation, market trends by segment, and future perspectives. This press release announces the transition of video content business market size (as a total of 4 major segments).

Market Overview
Size of the video content business market (total of 4 major segments) for FY2024 grew to 103.7% of the previous fiscal year to 598,500 million yen, based on the sales of businesses.
In detail, video editing software, video streaming platform, and anime production grew, while livestreaming apps declined. The downturn was driven by a pullback following rapid growth in previous years, as well as the expansion of livestreaming service offered by video streaming platforms. Overall, rising corporate demand for video content has provided a favorable tailwind, supporting steady market growth.
Noteworthy Topics
B2B Video Production Services
Driven by the rise of video marketing (a strategy that leverages use of video content to engage customers and promote products or services) and the push for digital transformation (an initiative to change workstyle and organizational structure using digital technology), corporate demand for video content is expanding.
Given the circumstances, more companies are recognizing the value of video production services.
Meanwhile, the offerings of video production service providers have been improving year by year. Beyond advances in individual skills, they are now able to assign creators with expertise in specific fields or genres, or assemble teams that combine the specialized talents required to meet customer needs. Furthermore, many services have developed specialized filming capabilities, such as drone photography, that enable shooting in challenging locations outside of studios. Video production services are steadily broadening the scope of their offerings.
Future Outlook
The market size of video content business for FY2025 (total of 4 major segments) is forecasted to grow by 5.3% year-on-year to 630 billion yen, based on the sales of businesses. The market anticipates steady growth for years ahead.
By segment, video editing software is expected to grow due to the lifting of corporate side-hustle restrictions and the rising number of self-employed and hobbyist video editors.
Providers in the video streaming platform segment anticipate robust growth by expanding their customer base, driven by rising demand for video marketing and digital transformation.
The livestreaming apps segment is also expected to grow, fueled by the increase in live commerce (online shopping combined with live streaming) and livestreams by virtual streamers using animated avatars.
Meanwhile, the anime production segment is expected to see more consolidation through buyouts, involving major entertainment companies or large anime production firms (major publishers) that have greater capabilities in promotion and merchandising. This is creating stronger financing structures for anime studios, improving work environment of animators, increasing capital investment, and changing industry practices toward a more sustainable system.
Research Outline
2.Research Object: Video content businesses, related businesses and associations, etc.
3.Research Methogology: Face-to-face interviews by our expert researchers (including online interviews), survey via telephone and email, and literature research
What is the Video Content Business Market?
In this research, the video content businesses market encompasses markets for video editing software, video streaming platforms, livestreaming apps, and anime production. Size of the whole market is calculated as the sum of these segments. Definitions of each segment are as follows:
- Video editing software refers to computer applications used for creating or editing digital videos.
- Video streaming platforms indicate pay-per-view platforms for enterprises, which enable a number of users to view videos concurrently. This does not include free video streaming platforms.
- Livestreaming apps refer to paid subscription services that allow users to view videos through real-time streaming.
- Anime production refers to the creation of anime. Licensing of proprietary anime content is also included.
B2B video production services segment was also surveyed. However, this segment is not included in the market size.
<Products and Services in the Market>
Video editing software, video streaming platforms, livestreaming apps, anime production
Published Report
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