Metaverse Market for Enterprises 2022
Language:
Japanese
Product Code No:
C64110500
Issued In:
2022/07
#of Pages:
205
Publication Cycle:
Other
Format:
PDF
Geographic Coverage:
Japan
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Metaverse used at enterprises
Research Target:
Enterprises using metaverse
Research Content:
I Summarization
- Market Overview
- Business Model Analysis
- Domestic Market Size Forecast (2020-2025)
- Future Market Perspectives
II Trends in Metaverse by Application, by Industry
- Trends by Application
- Events (exhibitions, seminars, ceremonies held to welcome new employees, etc.)
- Virtual offices, support for remote working
- Cooperative work, corporate raining
- Marketing tools (advertisement, showroom, etc.)
- Ecommerce (customer servicing, product sales, etc.)
- Education (classes, workshops, campus/college tour, etc.)
- Others (social networking servicing, etc.)
- Use Cases by Industry
- Entertainment, Retailing, Manufacturing, Construction, Real Estate, Disaster Prevention, Tourism, Education, Medical Care, Others
III Strategies and Trends at Market Players
- Reason/History of Market Entry
- Outline of Related Technologies and Services
- Business Model, Scheme
- Characteristics, Strength, Distinction of the Services
- Trends of Sales Performance
- Challenges
- Customer Trends
- Future Attempts/Efforts
- Views on Market Perspectives
IV References
- XR (VR, AR, MR) Terminals Market
- Market of Services using NFT and Blockchain
V Domestic Metaverse Market Size Forecast and Future Perspectives
- Domestic Metaverse Market Size Transitions and Forecast
- Challenges and Market Perspectives
- Growth-Expected Fields and Applications
- Market Growth Boosters and Market Growth Inhibitors
VI Company Profiles
12 companies