Market of Cool Japan/Otaku – Market Analysis 2022
Language:
Japanese
Product Code No:
C64107600
Issued In:
2022/09
#of Pages:
589
Publication Cycle:
Annual
Format:
PDF
Geographic Coverage:
Japan
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Otaku Market in Japan
Research Target:
Enterprises and organizations doing business on Anime or Cartoon Films, Comics, Light Novels, Doujinshi (Fanzine), Plastic Models, Model Figures, Dolls, Model Railroads, Popular Idols, Professional Wrestling. Costume Plays Clothing, Services relating to Maids and Costume Plays, Online Games, Indie games, analog games Vocaloid, Toy Guns, and Survival games,
Research Content:
I Market Overview
- Overall Trend of Cool Japan/Otaku Market
- Cool Japan/Otaku Market Trend by Category
- Actual Status of Otaku in Japan
II Market Analysis by Category
- Anime or Cartoon Films
- Comics/Manga
- Light Novels
- Doujinshi (Fanzine)
- Plastic Models
- Model Figures
- Dolls
- Model Railroads
- Toy Guns
- Popular Idols
- Professional Wrestling
- Costume Play Clothing
- Services by Girls in Maid Costumes
- Online Games
- Indie Games
- Analog Games
- Vocaloid
- Survival Games
For each of categories:
1) Market Definition
2) Market Structure
3) Market Trends
4) Market Size Transitions
5) User Trends
6) Trends of Major Businesses
7) Industrial Topics
III Case Studies on Major Businesses
31 enterprises
- Company Outline
- Sales Performance Transitions
- Business Overview
- Status of Sales Performance
- Business Structure/Strategy
- Measures in COVID-19 Calamity
- Future Perspectives
IV Data on Companies in Otaku Business
About 16 enterprises
1) Company Outline
2) Sales Performance Transitions
3) Major Products, Services, Brands