Amusement Industry 2019
Language:
Japanese
Product Code No:
C61111700
Issued In:
2019/09
#of Pages:
201
Publication Cycle:
Format:
PDF
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Amusement Industry
Research Target:
amusement equipment makers, amusement facility operators
Research Content:
I Current Status of Amusement Industry in Japan
- Numerical Size of Amusement Industry in Japan
- Transition of Total Market Size of Amusement Industry in Japan
- Transition of Amusement Equipment Market Size
- Transition of Amusement Facility Market Size
- Transition of Number of Participants
- Current Status of Amusement Equipment Market
- Market Size and Market Share by Maker
- Market Trends (Trends by Category, and etc.)
- Strategies and Policies at Market Players
- Current Status of Amusement Facilities
- Market Size and Market Share by Operator
- Market Trends
- Strategies and Policies at Market Players
- Analysis of Amusement Facilities according to Locations
- Location Levels of Amusement Facilities Operated by 7 Leading Companies
- Location Levels of New Facilities and Stores
- Location Levels of Facilities and Stores Closed
- Rate of Closure by Location Level
- Viewpoints of Analyzing Location Environment of Amusement Facilities
II Mid-Term Perspectives for Amusement Industry
- Challenges and Perspectives of Amusement Equipment Market
- Challenges in Amusement Equipment Market
- Perspectives of Amusement Equipment Market
- Perspectives and Challenges in eSports
- Challenges and Perspectives in Amusement Facility Market
- Challenges in Amusement Facility Market
- Further decline in the number of stores and operators
- Barrier of 100 yen per play and consumption tax increase
- Further capital investment needed
- Securing of human resources
- Attempts toward deregulation
- Perspectives of Amusement Facility Market
III Company Profiles
13 enterprises