Smartphone Games Market 2019-2020
Language:
Japanese
Product Code No:
C61111600
Issued In:
2019/10
#of Pages:
209
Publication Cycle:
Format:
PDF
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Smartphone Games, eSports market, VR games
Research Target:
Smartphone Game Providers, Providers of eSports or VR games
Research Content:
I Smartphone Games Market Trends (Mobile?
- Market Trends
- Smartphone Game Market Size
- Current Status of Smartphone Game Market
- Trends of Market Players
- Sales Ranking and Market Share by Leading Maker
- Trend of Market Players
- Trends at Leading Businesses
- Trend of Overseas Business Development
- Trends of Smartphone Game Users
- Smartphone Game Business Models
- Trends of Developing Smartphone Games
- Trends of Operating Smartphone Games
- Smartphone Games Earning Structure
- Future of Smartphone Games
- Smartphone Game Market Size Supporting IP Titles
- Era of Further Fiercer Competition Arriving
II New Trends in Gaming Industry
- eSports Market
- Overseas eSports Market
- Domestic eSports Market
- VR Game Market
- Background of how VR games has been created and current status
- Trends of VR game contents
- Trends of leading market players
- Challenges in the market
- Future of the market
III Company Profiles of Smartphone Game Providers
- Detailed Profiles of Leading 22 Enterprises
- Company Profiles (15 enterprises)