Cool Japan Market / Japan’s Otaku market 2015

Language:
Japanese
Product Code No:
C57117900
Issued In:
2015/10
#of Pages:
619
Publication Cycle:
Annual
Format:
PDF

Price

120,000 yen ($776.30)
(excluding consumption tax)
240,000 yen ($1,552.59)
(excluding consumption tax)
360,000 yen ($2,328.89)
(excluding consumption tax)
* Equivalent value in US$ (Today's rate : $1= 154.58 yen , 2024/04/20 Japan)
*Scope of Each License Type

Coverage: (Product/service)

Otaku Market in Japan

Research Target:

Enterprises and organizations doing business on Anime or Cartoon Films, Comics, Light Novels, Coterie Magazines, Plastic Models, Model Figures, Dolls, Model Railroads, Popular Idols, Professional Wrestling. Costume Plays Clothing, Services relating to Maids and Costume Plays, Online Gaming, Adults Gaming, AV (Adults Videos or Pornographic Films/DVDs), Dating Simulation, Boys Love, Vocaloid, Military Gaming (Toy Guns/Airsoft Guns)

Research Content:

I    Market Overview

  1. Transition of Market size by Category
  2. Trend Summaries by Category
  3. Number of Otaku in Japan Domestically
  4. Estimated Number of Otaku by Category, and Estimated Average Annual Consumption Amount per Person

II   Market Analysis by Category

Definition, Customer Characteristics, Average Amount from One Customer, Market Structure, Trends in Leading Companies of Following Markets:

  1. Anime or Cartoon Films
  2. Comics
  3. Light Novels
  4. Coterie Magazines
  5. Plastic Models
  6. Model Figures
  7. Dolls
  8. Model Railroads
  9. Popular Idols
  10. Professional Wrestling
  11. Costume Plays Clothing
  12. Services relating to Maids and Costume Plays
  13. Online Gaming
  14. Adults Gaming
  15. AV(Adults Videos or Pornographic Films/DVDs)
  16. Dating Simulation
  17. Boys Love
  18. Vocaloid
  19. Military Gaming (Toy Guns/Airsoft Guns)

III   Case Studies of Market Players by Category

  1. Companies relating to Anime or Cartoon Films

Two companies

  1. , 3. Companies relating to Comics/Light Novels

One company

  1. Companies relating to Coterie Magazines

Five companies

  1. Companies relating to Plastic Models

Four companies

  1. Companies relating to Model Figures

Four companies

  1. Companies relating to Dolls

One company

  1. Companies relating to Model Railroads

Two companies

  1. Companies relating to Popular Idols

Five companies

  1. Companies relating to Professional Wrestling

Three companies

  1. Companies relating to Costume Plays Clothing

One company

  1. Companies relating to Maids/Costume Play Services

Four companies

  1. Companies relating to Online Gaming

Three companies

  1. Companies relating to Adults Gaming

Three companies

  1. Companies relating to AV(Adults Videos or Pornographic Films/DVDs)

Three companies

  1. Companies relating to Dating Simulation

Three companies

  1. Companies relating to Boys Love

Two companies

  1. Companies relating to Vocaloid

One company

  1. Companies relating to Military Gaming (Toy Guns/Airsoft Guns)

One company

IV   Data relating to Otaku-Market-Related Companies

  1. Enterprises relating to Anime or Cartoon Films
  2. , 3. Enterprises relating to Comics/Light Novels
  1. Enterprises relating to Coterie Magazines
  2. Enterprises relating to Plastic Models
  3. Enterprises relating to Model Figures
  4. Enterprises relating to Dolls
  5. Enterprises relating to Model Railroads
  6. Enterprises relating to Popular Idols
  7. Enterprises relating to Professional Wrestling
  8. Enterprises relating to Costume Plays Clothing
  9. Enterprises relating to Maids and Costume Plays Services
  10. Enterprises relating to Online Gaming
  11. Enterprises relating to Adults Gaming
  12. Enterprises relating to AV(Adults Videos or Pornographic Films/DVDs)
  13. Enterprises relating to Dating Simulation
  14. Enterprises relating to Boys Love
  15. Enterprises relating to Vocaloid
  16. Enterprises relating to Military Gaming (Toy Guns/Airsoft Guns)

V   Consumer Survey on "Otaku"

  1. Objectives
  2. Questionnaires Overview
  1. Survey period
  2. Survey method
  3. Survey targets
  4. Number of valid respondents

Price

written in Japanese
120,000 yen ($776.30)
(excluding consumption tax)
240,000 yen ($1,552.59)
(excluding consumption tax)
360,000 yen ($2,328.89)
(excluding consumption tax)
* Equivalent value in US$ (Today's rate : $1= 154.58 yen , 2024/04/20 Japan)
*Scope of Each License Type