Toy Industry 2012
Language:
Japanese
Product Code No:
C53112500
Issued In:
2011/12
#of Pages:
642
Publication Cycle:
Annual
Format:
PDF
Geographic Coverage:
Japan
Industry:
Jump to the Japanese Page:
Coverage: (Product/service)
Toys and games
Research Target:
Manufacturers, wholesalers and infrastructure providers, retailers
Research Content:
I General overview
1. Trends of overall toy industry
2. Trends of toy manufacturers
3. Trends in the wholesalers of toys
4. Trends in the retailers of toys
5. Trends in the consumer expenditures
II Market trends by industry
l Trends in the toy industry by Category
1. Electronic toys
2. Plastic models and hobbies
3. Toys and character toys for boys
4. Toys and character toys for girls
5. Analog games
6. Seasonal toys
7. Basic toys (early educational toys and jigsaw puzzles)
8. Stuffed toys and dolls
9. TV/Video game console and hardware
10. TV/Video game software
11. Online games
12. Games for mobile/smart phones (game applications)
13. Social games
14. Toys with confectionery
15. Capsulated toys
16. Figures
17. High target toys
18. Trading card games
l Trends in the toy peripherals industry by category
1. Early education
2. English conversation schools for infants
3. Department stores and general merchandise stores, shopping centers
4. E-commerce
5. Amusement facilities
6. Amusement parks and theme parks
III Trends in the market players
Case studies of 26 toy manufacturers
Company data on 23 toy manufacturers
Case studies of 14 TV game makers
Case studies of 6 toy retailers
IV Profiles of companies related to toys
List of toy manufacturers
List of TV/video games and amusement related manufactures
List of toy wholesalers
List of toy retailers
List of other toy-related companies not mentioned above
Appendix
Reference data