Leisure Industry 2018
Coverage: (Product/service)
Sightseeing and Leisure-related industries:Tourism Membership resort clubs Amusement parks, Gaming industries, Fitness clubs, Sporting goods, Hotels, Restaurants and food services
Research Target:
Companies in Tourism, Membership resort clubs, Amusement parks, Gaming industries, Fitness clubs, Sporting goods, Hotels, Restaurants and food services, etc.
Research Content:
PART I General Overview
I Market Background surrounding Leisure Industry
- Trend of Leisure
- Trend of leisure market
- Working hours and leisure time
- Trend in taking holidays/vacation
- Trend in consumption regarding leisure (sluggish growth in leisure consumption)
- Trends of holidays during year-end and new year, Golden week, and summer vacation (2017 - 2018)
- Changes in Economic Environment and Social Background
- Trend in demographic
- Changes in economic environment
- Factors that influence the leisure industry
II Trends in Leisure Industry
- Trends in Leisure Industry
- Changes in preference towards leisure
- Emergence of leisure for the elderly
- Expansion of leisure aiming for health
- Trends in business to rebuild leisure resorts
- Trends of leisure-related internet business
- Future Outlook of Leisure Industry
- Idea to make the tourism a key industry
- Latest trend of tourism market
- Leisure industry that accelerate overseas development
- Responding to environmental issues and energy saving
PART II Sightseeing and Leisure-Related Industries
I Travel market
- Travel Market
- Trends of travel market
- Trends of leading travel agencies
- Trends of leading travel websites
- Transportation Market
- Airlines
- Railroads
- Express buses, sightseeing buses, and chartered buses
- Cruising
- Ferries, passenger sea routes
- Rental cars
- Trends of Transportation Companies
- Airlines
- Railroads
- Express buses, sightseeing buses, and chartered buses
II Resort Market
- Resort Hotels, Resort Ryokan(Traditional Inns), and etc.
- Resort Club Membership
- Other Accommodations
- Condominiums, Second houses in Resort Areas
III Theme Parks, Amusement Parks, Museums, and Spas
- Theme Parks, Amusement Parks
- Other Leisure Parks
- Museums
- Spas
IV Sports Watching, Cultural Exhibitions
- Sports Watching, Sports Events
- Trend of sports events
- Activities toward 2020 Tokyo Olympic/Paralympic Games
- Trend of major sports events
- Trend of major sports business
- Trend of operation of major sports stadiums
- Exhibitions, Cultural Events
PART III Amusement, Gaming and Public Gambling Industries
I Amusement Market
- Console games, consumer games
- Amusement Facilities, Arcade games
- New Moves of Gaming Industry
- Trends in Leading Companies in Amusement Industries
II Other Amusement Industries
- Pachinko/Pachislot Market
- Karaoke Market
- Public Gambling Market
PART IV Other Sports Market
I Sports Facility Market
- Golf Courses
- Ski Ground, Ski Resort
- Fitness/Sports Clubs
- Other Sports Facilities
- Bowling alleys
- Tennis clubs
- Futsal grounds/courts
- Pool halls, billiard rooms
- Batting centers
- Climbing gym
II Sports Goods Market
- Sports Goods Market
- Trends of Sports Goods Companies
III Outdoor Sports Market
- Outdoor Sports Market
- Trends of Major Outdoor Leisure
- Market of RVs, SUVs, Minivans
IV Other Sports Market
- Marine sports
- Fishing
- Motor sports
- Motorcycles
- Sports Bicycles
- Running
- Other Sports Market
- Dance/Ballet
- Table tennis
- Badminton
- Skating
- Yoga
- Darts
- Sky sports
- Other new sports
PART V Culture/Hobbies/Fiction Industries
I Movies, Plays, Performances Market
- Movies/Films Market
- Plays, Show Business, Halls
- Ticket Distribution Market
II Motion Pictures/Music Software Market
- Motion Pictures Software Market
- Music Software Market
III Other Cultural, Creative, Hobby Market
- Broadcasting
- Culture Schools/Classes
- Gardening
PART VI Accommodation and Food industries
I City Hotels, Banquets Markets
- City Hotels
- Wedding and Bridal Market
II Restaurants and Food Services Market
- Restaurants Industries
- Trends in Leading Restaurant Chains